![]() In the beginning, Peach finds herself about to marry Bowser and before she can run away she is hypnotized to say “I do,” which triggers the event that was foretold in a book called the Dark Prognosticus. Super Paper Mario also had an interesting and fun story. It takes a while to master, but once you pick it up, it’s easy and natural. To gain more skill points, you have to shake the Wii Remote vigorously after jumping on an enemy’s head to gain style points. At first, it seems as though simple head bashing would suffice, but soon the “style” aspect of the game is introduced. At times, the action gets repetitive, chiefly courtesy of those god-awful fetch missions, but regardless, it still flows very smoothly throughout once you got the hang of the jumping controls. It has a simplified leveling system and was more focused on the traditional head-bashing that Mario has become accustomed to. First and foremost, it was advertised as an action-RPG, and that’s precisely what it was. I found the whole 16-odd hours of my first playthrough to be a lot of fun. ![]() Super Paper Mario, at least for me, has a lot of positive things going on in it. If you haven’t done either of those things then please allow me to explain. If you are swearing at me or have left the page, I can’t really blame you. Super Paper Mario is the best Paper Mario that has been released to date.
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